- Compatible API Versions
- 1.0.9
- Contributors
- Josewowgame
TrackSystem is a basic concept based on the daily tools of the servers with better handling in a matter of moderation, the idea arises from being able to take and capture clear evidence about people who break the rules. TrackSystem allows you to specify a player and the same system will not allow you to separate yourself from the player within a radius of 20 blocks. Note that if the player changes the world, the system sends you to the world of the player you are specifying.
Features:
- Spectate a player without any telltale messages.
- TrackSystem will always keep you at a suitable distance to take videos / photos or any type of evidence, including if the player changes the world.
- It includes a Redsone Item which will allow you to cancel the tracking session or use /track close.
Commands:
- /track (player)
- /track close
Video:
Github:
github.com
Config:
Features:
- Spectate a player without any telltale messages.
- TrackSystem will always keep you at a suitable distance to take videos / photos or any type of evidence, including if the player changes the world.
- It includes a Redsone Item which will allow you to cancel the tracking session or use /track close.
Commands:
- /track (player)
- /track close
Video:
Github:
Josewowgame2888/TrackSystem
TrackSystem is a basic concept based on the daily tools of the servers with better handling in a matter of moderation, the idea arises from being able to take and capture clear evidence about peopl...

Config:
- save_inventory: (true or false) = If you have this option activated (true) the staff inventory will be saved and the items will be returned to you at the end of the track session. If it is (false) you will lose the items.
- teleport_spawn_end: (true or false) = If it is (true) it will return it to the default spawn and world of the server. If it is (false) it will stay in the current position.